Brainstorming for my ink drawing tool
My latest project for my programming class1 was to create a drawing tool. I opted for something rather straightforward, an ink simulation. I wanted the user to be able to create ink splatters, so I used actual inks to create the shapes I would re-create in Processing:

I realized after the fact, that I could’ve just scanned the ink splatters and import them into my applet as images. Then again, that was sorta like cheating. My solution was to procedurally generate the ink splatters using circles, Bezier curves2, and triangles. You can try out my app here.
I also know there are quite alot of usability issues, but when you’re on a tight deadline, usability is usually the first thing to go >_< . I’ll probably refine this applet later on, so I can put it on my portfolio.
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